tag:blogger.com,1999:blog-659442033128636588.post9067738976795518128..comments2023-07-03T09:40:31.346-04:00Comments on The Pyromancer's Digest!: The Wild Wild Bolt DebateLuke GoldHornhttp://www.blogger.com/profile/13752304731565948206noreply@blogger.comBlogger5125tag:blogger.com,1999:blog-659442033128636588.post-5590350603163123652010-10-22T12:31:38.733-04:002010-10-22T12:31:38.733-04:00OK! time for a judgment Nerf since apparently wild...OK! time for a judgment Nerf since apparently wild bolt is the only over-powered spell! and i am not saying much just maybe 100 damage per pip would still be big or maybe even 95 and lower tempest to 75! or if you want to get even more crazy give stellar magic some balance shields! just some ideas! and change wild bolt slightly if you don't mind: remove the 1 damage (too humiliating) make it 60% OK?! good!Matthew Stormshadehttps://www.blogger.com/profile/06247362363000012301noreply@blogger.comtag:blogger.com,1999:blog-659442033128636588.post-13430948645506142272010-10-22T11:57:10.121-04:002010-10-22T11:57:10.121-04:00I started to comment, but then it became this real...I started to comment, but then it became this really big comment, so I blogged it instead.<br /><br />http://storm-and-sky.blogspot.com/2010/10/my-thoughts-on-change-of-wild-bolt-on.html<br /><br />There's the link if you are interested.Xinaedhttps://www.blogger.com/profile/15598866065339218911noreply@blogger.comtag:blogger.com,1999:blog-659442033128636588.post-6965841040636278262010-10-22T09:58:38.016-04:002010-10-22T09:58:38.016-04:00Good job Luke. I especially liked the 10% to 1/8 ...Good job Luke. I especially liked the 10% to 1/8 (12.5%) comparison. <br /><br />I don't PvP but the only time I did, I won it with a Kraken/Bolt combination. I get that it's an issue there but can't really speak to that.<br /><br />In PvE, I never pack bolts. Never. With all of the storm buffs and ability to crank out big numbers even on the 2nd or 3rd turns, I think the diviners can survive this adjustment. ;-) <br /><br />However, I do think the idea of this wildcard spell is kind of fun and consistent with the relatively low accuracy but high damage philosophy of storm. It's a lottery; a chance to win really big, if only a small chance. I'm glad to see KI address the concerns while trying to maintain the same spirit.Blaze Deathcasterhttps://www.blogger.com/profile/00817146116796806082noreply@blogger.comtag:blogger.com,1999:blog-659442033128636588.post-51524995660062148422010-10-22T09:04:04.910-04:002010-10-22T09:04:04.910-04:00I completely agree. Wildbolt was initially designe...I completely agree. Wildbolt was initially designed as a gamble spell, where it could hit really big. However, for 2 pips, it hit extraordinarily high, could be boosted through armor, and if you missed, you kept your pips. This way, it is much more of a gamble. It might do a ton of damage, or it might only do 1. It wasn't ever supposed to be something to build a strategy around.Wolf Winterstaffhttps://www.blogger.com/profile/02969839446292711808noreply@blogger.comtag:blogger.com,1999:blog-659442033128636588.post-23230226464411698922010-10-22T08:26:04.569-04:002010-10-22T08:26:04.569-04:00I agree and disagree
I feel they should leave it ...I agree and disagree<br /> I feel they should leave it the way it was but remove it from PvP. Myself as a storm wizard use wild bolt in PvE, this is a no biggy doesn't hurt anyone.<br /><br />On the other hand in PvP as a non storm wizard I don't like how it is abused. If it is used in normal way and no enhanced it would be ok, or simply removed from PvPPaige MoonShadehttps://www.blogger.com/profile/07387841946155506779noreply@blogger.com