Hey Gang,
So I just wanted to give everyone a quick update on the party coming up!
Location: The Location actually changed from Gilroy SkullFlame's Sunken Palace to Luke GoldHorn's Wizard's Watchtower. The port bus will be waiting in the Ice Tower in Ravenwood on Vampire Area One. I repeat: ICE TOWER, VAMPIRE REALM, AREA ONE. Her name will be Erica GoldHorn
Time: The port bus (if you do not have me, Luke GoldHorn added) will be waiting in the Ice Tower from EXACTLY 6:55 P.M. EST to 7:25 P.M. EST. Allow me to translate times for you:
Eastern: 6:55 P.M. - 7:25 P.M.
Central: 5:55 P.M. - 6:25 P.M.
Mountain: 4:55 P.M. - 5:25 P.M.
Pacific: 3:55 P.M. - 4:25 P.M.
The party ends whenever everyone leaves. If you do not have me on your friends list and cannot make the bus at the times given, please contact me via twitter or post comment and we will work something out. Don't forget, the party is on Friday, December 23rd, 2011.
If you have any questions for me, please contact me via twitter or psot comment, as I will be likely to respond faster to a question in that form v.s. any other form of communication. As far as contests go, I'm still thinking on what exactly I can do financially. I'm looking into having sponsored prizes by KingsIsle, but there's a huge chance they'll deny my request, so there may not be contests. There will be PvP at my Sultan's Palace as well (transportation will be provided to the palace and back to the tower via teleporter). Hope everyone's excited!
***List of Contests:***
1. Winter Wonderland: I've decorated my Wizard's Watchtower with a forest filled with Small Snowy Pines. Can you guess exactly how many Snowy Pines I used? Everyone who guesses the correct answer will be put in a random drawing. Entries may be sent from 7:00 P.M. EST until 8:00 P.M. EST to tpdcontest@gmail.com. Winner will be decided/announced by Christmas day. Prize is a mystery code sponsored by The Friendly Necromancer (http://www.thefriendlynecromancer.blogspot.com)
See ya there!
P.D.
***EDIT: I AM accepting prize sponsors! Please submit your W101 Name, Name of your site (optional, can also use Twitter name if none), What you can donate as a prize, and Your contest to lukegoldhornchristmas@yahoo.com! That's right, if you donate, you can make your OWN contest! Thank you!***
Hey Everyone, So I'm a Wizard101 Gamer, and I love to talk about the game. I offer tips, tricks, and strategies to other players for help. If you ever need anything, just let me know ;) Feel Free to express your opinion here IN A POLITE MANNER!
Monday, December 12, 2011
Monday, December 5, 2011
Balance Shield: Why Not?
Hey Gang,
First, before I start off on my ill-tempered rant, I'd like to say Happy December! I'm really excited for my Christmas Party AND Christmas Day, and I know you probably are too! December is a great time of year; a time of giving, caring, and overall kindness, which is why I generally love it. However, I'd like to talk to you guys about one small thing before I move on with my loving and giving December mood:
Those of you who occupy Wizard101 Central every now and again might be familiar with this thread. If you don't want to read through that huge block of text, it's basically a Central user known as MLHagan who is "petitioning" for a Balance Shield. Hagan, a Sorcerer, mind you, wants KingsIsle to implement a Balance Shield ( a specific Shield that blocks -80% Balance Power) in hopes that, along with that Balance Shield, KingsIsle will ALSO create a Balance specific blade, trap, and possibly bubble. Hagan claims that Balance has been undermined by KingsIsle for far too long, and Hagan claims that it is time for these Balance specific charms. Hagan also tells us that Balance has the least amount of buffs and debuffs, and that a Balance Shield was actually hinted at by KingsIsle via the level 68 quest.
In my opinion, it is NOT time for Balance to gain school specific buffs and debuffs, and I don't quite believe it will ever really be time for them.
Now, before I begin, I'd like to state that I really am thankful for MLHagan. This W101Central user got me on the road to blogging, and without them, this blog post you're reading right now probably wouldn't have ever existed. They were my mentor for a long time, and we spent much a time theorycrafting and discussing different possibilities on new worlds and spells. So I hold a lot of respect and thanks to MLHagan.
That being said, a Balance Shield kinda defeats the purpose of a Balance Wizard. A Sorcerer is known for their many charms or enchantments that they can use on their allies and themselves to effectively take down their opponent. Thus, when you mix every blade, what do you get? You get a Balance Blade, HOWEVER, this Blade becomes Universal. Why? Why, when we mix all the blades, do we get a universal blade? To me it's obvious; since you mixed buffs from every school, it yields a single buff that can be used by all schools. I don't really know how much more basic that statement can get. While I understand Balance is a combinational school, not a universal school, combining all the schools often yields universal spells; spells that can be used by all schools of magic.
Don't forget, we also have a universal shield to counteract that universal Balance Blade. Although trained in the Ice School, it's known as Tower Shield. Now why KingsIsle put Tower Shield in the Ice School, I don't know, nor do I quite agree with (even if it remained trainable, I honestly think it should be trained from Alhazred), however that's not my point; each blade has a counterpart. Fire Blade has Fire Shield, Life Blade has Life Shield, etc. It wouldn't make sense to implement a Balance Shield into the game; a shield with no "true" counterpart. A solution to that, made by the opposing argument, was to either make a Balance Damage Only Blade or make Balance Blade a Balance Damage Only Blade. However, this can't be. Why? For several reasons, one being it would simply stray from the support build of the class. It would teach Balance students to be more "selfish" if you will, to use charms on themselves rather than on the stronger players for the good of the team (hence why Sorcerers attacks aren't necessarily the strongest out there; it encourages them to buff other players to build STRONGER attacks). This fact is supported by other Support Classes; take Life for example. There is no such heal that can only be used to benefit Life Students (in other words, there's no heal that can only be exclusively casted on Life wizards. ) Sure, a Life Blade can in fact be cast on other wizards, HOWEVER, only a wizard of Life could truly put that Blade to its best use. Hence, Balance is encouraged to work for the team by possessing universal buffs and debuffs.
Another reason why a Balance Damage Only Blade cannot exist is simply because it goes against the lore of the game. While the different schools of magic USUALLY come together to form a whole new school of magic (aka Balance), this is not always the case. Examples of this would be Spectral Minion, Spectral Blast, Hyrda, and more recently Chimera. These spells show that, when the different schools come together to make up a Balance Spell, the end result is not always a Balance based effect. This is the same case when it comes to Balance Blade, and to a degree, Tower Shield. Now obviously, KingsIsle is responsible for when the output of Balance combination is 1 (a Balance based effect) or a 0 (non Balance based effect). The same applies for the spell Hex.
Now should Balance have a power-boosting field bubble? My personal opinion is yes and no. While Balance has Power Play (+33% Power Pips; correct me if the percentage is wrong, but the general effect is what I'm looking to describe), they kinda got the short end of the stick when it came to the field bubbles. However, on a small tangent that I won't talk much about, they aren't the only ones, as some might say. Death got Doom and Gloom (once -50% healing, now -65% healing) and Life got Sanctuary (+50% healing), so it would not be accurate to say Balance was the only school to not get a power-boosting bubble. However, the reason I surface that argument is because of its relevancy to the topic. Life, a support group like Balance, gets a bubble that supports or encourages their role in a party. While Power Play does help a party in theory, it becomes less so in later levels, whereas that +50% healing is ALWAYS helpful. Therefore, I purpose that Balance get a power-boosting bubble to encourage their destined role in the party. HOWEVER, if this were to be implemented, it would HAVE to be a UNIVERSAL boost. This would encourage that support role meant for the Balance class while at the same time "even the playing field" for Balance Wizards. I've also been suggesting a Balance Prism for quite some time (transfers Balance Damage into random Life, Death, or Myth Damage) as have many players, however our attempts are obviously so far unsuccessful. However, I'm straying from the topic...
I also took the liberty a few days ago to go through each and every one of my characters' decks and count up the number of buffs each wizard had respective of their school (so, for example, spells such as Elemental Blades, Spiritual Blades, and Feint would only count for Balance and Death). I defined the term "buff" as the following: Any spell that increased the base statistic for a player in a positive way (thus, wards, dispels, or prisms, however, I did count any and all blading for minions). The results are as follows:
1. Fire: 4 (Fuel, Fire Blade, Fire Trap, WyldFire)
2. Ice: 3 (Balefrost, Ice Trap, Ice Blade)
3. Storm: 6 (Supercharge, Storm Blade, Storm Trap, Windstorm, Lightning Strike, DarkWind)
4. Life: 5 (Life Blade, Life Trap, Sanctuary, Guiding Light, Brilliant Light)
5. Myth: 4 (Myth Blade, Myth Trap, Time of Legend, Blade Minion)
6. Death: 5 (Death Blade, Death Trap, Feint, Curse, Dark Pact)
And now Balance...
7. Balance: 9 (Balance Blade, Hex, Elemental Blade, Spiritual Blade, Elemental Trap, Spiritual Trap, Bladestorm, Precision, and Power Play)
Another Wizard101 Central user know by the name egaad also went and counted up all the debuffs of each school. This list would include spells that nerf or buffer the base stats of a spell. Spells such as these would include removing wards or charms, dispels, or infection/weakness type spells. These would also include spells that not only do damage but have an effect that summons a debuff. Here's the run down:
1. Fire: 4 (Steal Charm, Quench, Smoke Screen, Efreet)
2. Ice: 2 (Steal Ward, Melt)
3. Storm: 5 (Disarm, Dissipate, Cleanse Charm, Sirens, Leviathan)
4. Life: 2 (Entangle, Gnomes!)
5. Myth: 5 (Earthquake, Shatter, Pierce, Cleanse Ward, Vaporize)
6. Death: 4 (Choke, Virulent Plague, Plague, Dr. Von's Monster)
And now Balance...
7. Balance: 6 (Power Nova, Weakness, Black Mantle, Unbalance, Spirit Diffuse, Elemental Diffuse)
So credit goes to egaad from W101Central for counting those up. So it's very apparent that Balance does not in fact have the least amount of buffs and debuffs; this also proves that buffing and debuffing allies and enemies is Balance's specialty.
Some say that a Balance Shield actually exists, however:
This picture, also seen at the top of the post, is a picture of the Balance bookshelf in the Hoarder's Tower in DragonSpyre; this is where you are sent to retrieve your class's Level 68 Spell. Some believe this is undeniable proof that this is a message from KingsIsle saying that a Balance Shield will come soon. My opinion? It's simply a decorative item to represent an idea. If they put a Tower Shield at the top of Balance's Bookshelf, it would be kind of confusing because the Global icon does not symbolize Balance. It was simply there to designate Balance's Bookshelf. Nothing more. But again, that's just my opinion.
So this post turned out to be longer than I expected. Sorry for that! ^_^! So with that, I walk into the cheery , joyous, and stress less month that is December! Please feel free to post your opinion on the topic below. Also, I'll be sure to clue you in on times and locations for my Christmas Party shortly. See you soon!
P.D.
First, before I start off on my ill-tempered rant, I'd like to say Happy December! I'm really excited for my Christmas Party AND Christmas Day, and I know you probably are too! December is a great time of year; a time of giving, caring, and overall kindness, which is why I generally love it. However, I'd like to talk to you guys about one small thing before I move on with my loving and giving December mood:
Those of you who occupy Wizard101 Central every now and again might be familiar with this thread. If you don't want to read through that huge block of text, it's basically a Central user known as MLHagan who is "petitioning" for a Balance Shield. Hagan, a Sorcerer, mind you, wants KingsIsle to implement a Balance Shield ( a specific Shield that blocks -80% Balance Power) in hopes that, along with that Balance Shield, KingsIsle will ALSO create a Balance specific blade, trap, and possibly bubble. Hagan claims that Balance has been undermined by KingsIsle for far too long, and Hagan claims that it is time for these Balance specific charms. Hagan also tells us that Balance has the least amount of buffs and debuffs, and that a Balance Shield was actually hinted at by KingsIsle via the level 68 quest.
In my opinion, it is NOT time for Balance to gain school specific buffs and debuffs, and I don't quite believe it will ever really be time for them.
Now, before I begin, I'd like to state that I really am thankful for MLHagan. This W101Central user got me on the road to blogging, and without them, this blog post you're reading right now probably wouldn't have ever existed. They were my mentor for a long time, and we spent much a time theorycrafting and discussing different possibilities on new worlds and spells. So I hold a lot of respect and thanks to MLHagan.
That being said, a Balance Shield kinda defeats the purpose of a Balance Wizard. A Sorcerer is known for their many charms or enchantments that they can use on their allies and themselves to effectively take down their opponent. Thus, when you mix every blade, what do you get? You get a Balance Blade, HOWEVER, this Blade becomes Universal. Why? Why, when we mix all the blades, do we get a universal blade? To me it's obvious; since you mixed buffs from every school, it yields a single buff that can be used by all schools. I don't really know how much more basic that statement can get. While I understand Balance is a combinational school, not a universal school, combining all the schools often yields universal spells; spells that can be used by all schools of magic.
Behold Balance Blade, a Universal Card That's a Result of All Schools
Don't forget, we also have a universal shield to counteract that universal Balance Blade. Although trained in the Ice School, it's known as Tower Shield. Now why KingsIsle put Tower Shield in the Ice School, I don't know, nor do I quite agree with (even if it remained trainable, I honestly think it should be trained from Alhazred), however that's not my point; each blade has a counterpart. Fire Blade has Fire Shield, Life Blade has Life Shield, etc. It wouldn't make sense to implement a Balance Shield into the game; a shield with no "true" counterpart. A solution to that, made by the opposing argument, was to either make a Balance Damage Only Blade or make Balance Blade a Balance Damage Only Blade. However, this can't be. Why? For several reasons, one being it would simply stray from the support build of the class. It would teach Balance students to be more "selfish" if you will, to use charms on themselves rather than on the stronger players for the good of the team (hence why Sorcerers attacks aren't necessarily the strongest out there; it encourages them to buff other players to build STRONGER attacks). This fact is supported by other Support Classes; take Life for example. There is no such heal that can only be used to benefit Life Students (in other words, there's no heal that can only be exclusively casted on Life wizards. ) Sure, a Life Blade can in fact be cast on other wizards, HOWEVER, only a wizard of Life could truly put that Blade to its best use. Hence, Balance is encouraged to work for the team by possessing universal buffs and debuffs.
Whole Page in the Spell Book of a Sorcerer, Almost Completely Buffs.
Another reason why a Balance Damage Only Blade cannot exist is simply because it goes against the lore of the game. While the different schools of magic USUALLY come together to form a whole new school of magic (aka Balance), this is not always the case. Examples of this would be Spectral Minion, Spectral Blast, Hyrda, and more recently Chimera. These spells show that, when the different schools come together to make up a Balance Spell, the end result is not always a Balance based effect. This is the same case when it comes to Balance Blade, and to a degree, Tower Shield. Now obviously, KingsIsle is responsible for when the output of Balance combination is 1 (a Balance based effect) or a 0 (non Balance based effect). The same applies for the spell Hex.
An Example of a Combination of Schools That Has a Balance Based Effect Output.
An Example of a Combination of Schools That Has a Non Balance Based Effect Output.
Now should Balance have a power-boosting field bubble? My personal opinion is yes and no. While Balance has Power Play (+33% Power Pips; correct me if the percentage is wrong, but the general effect is what I'm looking to describe), they kinda got the short end of the stick when it came to the field bubbles. However, on a small tangent that I won't talk much about, they aren't the only ones, as some might say. Death got Doom and Gloom (once -50% healing, now -65% healing) and Life got Sanctuary (+50% healing), so it would not be accurate to say Balance was the only school to not get a power-boosting bubble. However, the reason I surface that argument is because of its relevancy to the topic. Life, a support group like Balance, gets a bubble that supports or encourages their role in a party. While Power Play does help a party in theory, it becomes less so in later levels, whereas that +50% healing is ALWAYS helpful. Therefore, I purpose that Balance get a power-boosting bubble to encourage their destined role in the party. HOWEVER, if this were to be implemented, it would HAVE to be a UNIVERSAL boost. This would encourage that support role meant for the Balance class while at the same time "even the playing field" for Balance Wizards. I've also been suggesting a Balance Prism for quite some time (transfers Balance Damage into random Life, Death, or Myth Damage) as have many players, however our attempts are obviously so far unsuccessful. However, I'm straying from the topic...
I also took the liberty a few days ago to go through each and every one of my characters' decks and count up the number of buffs each wizard had respective of their school (so, for example, spells such as Elemental Blades, Spiritual Blades, and Feint would only count for Balance and Death). I defined the term "buff" as the following: Any spell that increased the base statistic for a player in a positive way (thus, wards, dispels, or prisms, however, I did count any and all blading for minions). The results are as follows:
1. Fire: 4 (Fuel, Fire Blade, Fire Trap, WyldFire)
2. Ice: 3 (Balefrost, Ice Trap, Ice Blade)
3. Storm: 6 (Supercharge, Storm Blade, Storm Trap, Windstorm, Lightning Strike, DarkWind)
4. Life: 5 (Life Blade, Life Trap, Sanctuary, Guiding Light, Brilliant Light)
5. Myth: 4 (Myth Blade, Myth Trap, Time of Legend, Blade Minion)
6. Death: 5 (Death Blade, Death Trap, Feint, Curse, Dark Pact)
And now Balance...
7. Balance: 9 (Balance Blade, Hex, Elemental Blade, Spiritual Blade, Elemental Trap, Spiritual Trap, Bladestorm, Precision, and Power Play)
Another Wizard101 Central user know by the name egaad also went and counted up all the debuffs of each school. This list would include spells that nerf or buffer the base stats of a spell. Spells such as these would include removing wards or charms, dispels, or infection/weakness type spells. These would also include spells that not only do damage but have an effect that summons a debuff. Here's the run down:
1. Fire: 4 (Steal Charm, Quench, Smoke Screen, Efreet)
2. Ice: 2 (Steal Ward, Melt)
3. Storm: 5 (Disarm, Dissipate, Cleanse Charm, Sirens, Leviathan)
4. Life: 2 (Entangle, Gnomes!)
5. Myth: 5 (Earthquake, Shatter, Pierce, Cleanse Ward, Vaporize)
6. Death: 4 (Choke, Virulent Plague, Plague, Dr. Von's Monster)
And now Balance...
7. Balance: 6 (Power Nova, Weakness, Black Mantle, Unbalance, Spirit Diffuse, Elemental Diffuse)
So credit goes to egaad from W101Central for counting those up. So it's very apparent that Balance does not in fact have the least amount of buffs and debuffs; this also proves that buffing and debuffing allies and enemies is Balance's specialty.
Some say that a Balance Shield actually exists, however:
This picture, also seen at the top of the post, is a picture of the Balance bookshelf in the Hoarder's Tower in DragonSpyre; this is where you are sent to retrieve your class's Level 68 Spell. Some believe this is undeniable proof that this is a message from KingsIsle saying that a Balance Shield will come soon. My opinion? It's simply a decorative item to represent an idea. If they put a Tower Shield at the top of Balance's Bookshelf, it would be kind of confusing because the Global icon does not symbolize Balance. It was simply there to designate Balance's Bookshelf. Nothing more. But again, that's just my opinion.
Like This Creature ... Probably Never Going to See It, But It's There!
My underlying point is this; although there are other Support Classes in other MMOs and RPGs, Balance is very unique. It employs some different techniques that no other MMO has used before, which is hard to come up with (props on that, KingsIsle). So please; let KingsIsle make the decisions on what is "best" for Balance. While I'm not saying you should never speak up for what you believe to be wrong/right, KingsIsle knows what they're doing, and with the help of their great community, they'll see a problem and fix it thoroughly, as we've seen with all their admitted mistakes. Although we may not see a certain action proper, it may be part of KingsIsle plans in the future to make something even better!
So this post turned out to be longer than I expected. Sorry for that! ^_^! So with that, I walk into the cheery , joyous, and stress less month that is December! Please feel free to post your opinion on the topic below. Also, I'll be sure to clue you in on times and locations for my Christmas Party shortly. See you soon!
P.D.
Labels:
Balance,
Christmas,
December,
Party Updates,
Personal News,
Rant,
Shield,
Wizard101
Sunday, November 27, 2011
Reminder of Christmas Party, Progress in Zafaria, and Gear Guide
Hey Gang,
So I know I'm not posting regularly (well, I haven't for a while now). I'd like to apologize for this; I've been really busy with two AP classes (for those of you who don't know what AP is, it stands for Advanced Placement and it's supposed to be equally difficult as a college course), I've also been conditioning for Tennis in the Spring (it's my first time playing a High School sport, and I'd like to make the Varsity team), AND I've been attempting (and failing) at keeping up with a collaborative gaming blog between Myself and four friends of mine. So as you can see, I'm pretty booked, and I haven't really had time to post much. Once Christmas break comes around, I'll try to post more often. I'll also be available more in the Spring because AP classes end earlier than normal ones.
Anyway, I just wanted to remind you that I will be having a Christmas party! I posted about it back in September, but I just wanted to make sure everyone was aware of the upcoming event. Here's your official invitation!:
So I know I'm not posting regularly (well, I haven't for a while now). I'd like to apologize for this; I've been really busy with two AP classes (for those of you who don't know what AP is, it stands for Advanced Placement and it's supposed to be equally difficult as a college course), I've also been conditioning for Tennis in the Spring (it's my first time playing a High School sport, and I'd like to make the Varsity team), AND I've been attempting (and failing) at keeping up with a collaborative gaming blog between Myself and four friends of mine. So as you can see, I'm pretty booked, and I haven't really had time to post much. Once Christmas break comes around, I'll try to post more often. I'll also be available more in the Spring because AP classes end earlier than normal ones.
Anyway, I just wanted to remind you that I will be having a Christmas party! I posted about it back in September, but I just wanted to make sure everyone was aware of the upcoming event. Here's your official invitation!:
So I hope you all can make it to the party! I'm going to try my best to gather as much prizes as I can, however I might have to deliver some of them a bit later than at the actual party. I'll post more information about what realm you should meet the port bus (if you do not have me on your friend's list) and what time to attend. Hope to see you all there!
I also wanted to briefly update you on my progress in Zafaria. I finished Luke and Valdus about 24 hours after Zafaria came out (I wound up staying home sick that Friday, so I got to play all day, and then I stayed up till about 5 A.M. EST). So Luke and Valdus both have their Level 68 Spells AND are Transcended (one of the firsts, too :D). I also just got my Death Wizard, Gilroy SkullFlame to Level 70, and all he needs to do is enter Mirror Lake. I'm also currently running Patrick FrostHorn (my Balance Wizard) and Oran FoeHammer (my second Life Wizard) through Zafaria with Ryan RainCaller (a Storm Wizard), one of Paige Whisper's alternate characters. They are currently finishing the Savannah. I'll probably take Mycin StarGem (my Storm Wizard) through Zafaria next, (probably) followed by Diana GoldHorn (my first Life Wizard) and lastly Noah GoldHorn (my Myth Wizard).
So it seems I'm going through Zafaria really fast (or at least to me, anyway). I'm trying to finish somewhat early for several reasons, mainly because I know I'll get lazy and decide to put off leveling my wizards. I'd like to be prepared early for the next worlds that come at us (even if they aren't main worlds, which will probably be the case), and getting all the work done early is the best way to do just that. While some might think I'm going to get REALLY bored and start complaining, this isn't the case; I have SWTOR (Star Wars: The Old Republic) waiting for me December 20th (although I probably won't play it until around mid-January). I have so many games coming at me for Christmas, that I'll be occupied at LEAST until June. So that shouldn't be a problem.
I'd also like to bring your attention to a guide I'm currently creating. I know many of you who follow me on Twitter know I've been calling out for help, but I'd like to remind everyone who keeps up with me that I need your help completing this guide! The guide I'm constructing is on the Level 66 Rings and Athames and the Level 68 Hats, Robes, and Boots found in Zafaria (please only the ones either with Armor Pierce or the Alternatives, both are No Auction). If you wish to contribute, please reply on the guide with a picture, the boss (or enemy) you obtained it from, and the location; you can leave the rest up to me. I WILL credit everyone and anyone who contributes to the guide with the following information (please take note that the item must be undiscovered by someone else). You can find the guide by clicking here.
Anyway, I hope everyone's having fun in Zafaria and dying of anxiety for Christmas! As they say, it's the most wonderful time of the year, so be happy! :)
P.D.
Labels:
Guides,
Party Updates,
Personal News,
Spiral News,
Wizard101,
Zafaria
Wednesday, November 16, 2011
The Siren Nerf: Should W101 Change Her Lyrics?
Hey Gang,
So I'm sure you've all heard about the Siren nerf in the Test Realm. There's a big controversy in the Wizard101 community about whether it should be nerfed or not. So, I'd like to post my opinion on the subject:
Old Siren Spell... |
I think the main problem is we're not used to seeing Rank Nine spells, so our opinion on what exactly is an "overpowered" spell can be a bit warped sometimes. We're used to seeing Rank Seven and Eight spells, which (obviously) are not as powerful as the spells we're seeing now. However, I do believe the Siren spell is overpowered when compared to the spells of the other schools. Yes, Storm is supposed to be the glass cannon school. Yes, the other schools are supposed to be somewhat weaker when it comes to damage. But take a look at how the spell really changed:
New Siren Spell... |
They only took away 35 damage. That's not much at all, and I know when a Storm Wizard or enemy hits me with that spell, it wont make much of a difference. But what I want to see changed is NOT the power. In fact, I think 915 was perfect as far as hit points goes. With 9 pip spells, you want to promote the use of them; in other words, it has to be worth all the preparation it took to get those pips. Leviathan, which is one rank below Siren, only does at least 100 more damage than the original Siren (ok, so that number's a bit off... but its a round about estimate). When an AoE (Area of Effect) does a little less damage and has another effect than its ancestor, it's doing it right.
I'd like to see one of its effects removed personally. I think it would be more beneficial to Storm if the "Remove Blade" effect was taken off, however I'd like to see the -50% accuracy effect taken off. Fire's really the only school that has an effect such as adding a high accuracy debuff, and I think it's a bit silly to take that unique feature away from Fire when we're so far into the game.
So really, what makes this spell overpowered? The fact that it has three effects AND does damage. I personally think there only needs to be two. Opinions?
P.D.
I'd like to see one of its effects removed personally. I think it would be more beneficial to Storm if the "Remove Blade" effect was taken off, however I'd like to see the -50% accuracy effect taken off. Fire's really the only school that has an effect such as adding a high accuracy debuff, and I think it's a bit silly to take that unique feature away from Fire when we're so far into the game.
So really, what makes this spell overpowered? The fact that it has three effects AND does damage. I personally think there only needs to be two. Opinions?
P.D.
Labels:
Over-powered,
Sirens,
Spiral News,
Storm,
Wizard101
Saturday, November 5, 2011
New York Comic Con Conclusion, Zafaria, and Food For Thought...
Hey Gang,
So it's been a while since I have posted on the blog (almost a month). I'm really sorry for the delay, and I'm going to try to post more often for a few personal reasons.
There's a ton to talk about today, so I best get started:
First, I should probably tell you how New York Comic Con ultimately went. Let me tell you; this event was definitely one I'll remember. I got to see a load of exclusive game footage, received a ton of exclusive items, and went to amazing exclusive panels (did I mention it was exclusive?). I also got to demo some great games including Star Wars: The Old Republic (let me tell you, this game looks amazing for all you Star Wars and MMO fans out there!), Halo Anniversary, and The Legend of Zelda: Skyward Sword. I even got to make my own Decipticon for Transformers Universe Online (his name is DeathShark)! I also got to meet a friend of mine for the first time, Paige Whisper (we meet through Wizard101). We had a great time running around New York City, and I think it definitely made our friendship stronger.
All in all, it was a great experience, and I'm extremely grateful to everyone who listened to me fan-girl over everything I saw as well as the people who granted me this insanely awesome privilege! I'll be sure to post some pictures in the bottom of the post!
In much more recent news, a BRAND NEW world has come upon Legendary Wizards! In case you didn't know (who didn't?), this new world is called Zafaria! You can find out all about the update notes here at the Game Updates page on the Wizard101 site in case you haven't seen them yet. Zafaria is an African and Indian inspired world that focuses on continuing the Celestia storyline, meaning that we're going to see more of the Umbra Queen. There are four main tribes in Zafaria; the Lions, the Zebras, the Elephants, and the Apes. Of course, there are a bunch of less important new monsters, such as the hyenas and the rhinos as well. The basic story behind Zafaria is finding a group of Wizards studying abroad in Zafaria and their teacher, Umlilo the Flameingo (that's right; Fire Flamingos!). In trying to find this group of missing students (most, if not all, modeled after community leaders ;D) you also get wrapped up in Baobob politics (pronounced: Bay-oh-bob), and things get ... messy.
For those of you that do not have access to the Test Realm, here are some pictures of Zafaria:
This is a picture of Valdus rescuing one of the students studying abroad in Zafaria. You save her after defeating the king of a certain Lion tribe. According to Cassandra GriffinDreamer, this student represents Fallon ShadowBlade! Awesome! :)
This is the Star School Teacher in a city called Zamuda in Zafaria, home to the Zebras. You can activate the pillar at level 64, however as we're about to see, you cannot learn it's spells until Level 66.
A risky new Star School spell, Beserk increases the amount of damage put on you by 40% to give you a +30% damage boost for four rounds. This spell is not available until level 66 and should only be practiced by brave wizards. ;)
Finally a new Star School spell that supports healing! EXACTLY what we've been asking for, KingsIsle (or at least me anyway)! Mend gives +20% healing for the four rounds (ok, so it's not MUCH of a boost, but hey, it's something :D).
This was an interesting picture I took in Stone Town, home of the Olyphants (A.K.A. Elephants). As you can see in the screenshot, the merchant talks about how she wants to visit "common" stops in the Spiral. Two of those worlds (Marleybone and MooShu) we already know. HOWEVER, if you look very closely, she mentions two worlds we've never EVER heard of before; Avalon and Polaris. I'll probably make another post soon to theorycraft on these two worlds, but my basic summary is this; Avalon is going to be a King Arthur themed world, and Polaris will be an Arctic theme (no, not like GrizzleHiem; think more Santa Clause, Polar Bears, and Penguins type of world). Just thought that was an interesting note to touch upon...
One of the towers where you fight a boss (not an actual tower; just a place where you fight a boss). I haven't gotten far enough into the story of Zafaria to talk about what this black stone is (and know my facts, that is), but it seems to be connected to Morganthe, and it also seems to corrupt people using it. Umlilo can also be seen in the photo. :)
This is a picture of the Sun School trainer in the Drum Jungle of Zafaria. You can activate the trainer by completing a quest at level 66. It should be noted that you also need to have access to the Drum Jungle to accept the quest.
One of the two new Sun School spells that shall replace Gargantuan in many decks. With +50 more damage, I'm sure it will be a valued tool to all "Transcended" Wizards ;).
Another picture in the Drum Jungle. This is of the Ape village which is deeply plagued by black stones mentioned above. This is one of my favorite areas of Zafaria (as you can see by my many pictures of it, haha!). I really like the Ape tribe and their village, and I think their history is very unique and interesting :)
This is the HUB of Zafaria, or in other terms the "commons" of Zafaria. It's called the Baobob Crossroads, and it really does look like a basic mixture of all the lands of Zafaria combined. It's a beautiful place :). That Zebra to the right, Inyanga WhiteStripes, is the "main quest-giver" so to speak (comparable to Edith Benchley).
The Savannah region of Zafaria. This land is mainly dominated by the Lions, although some Zebras live there as well. The Savannah is extremely pretty and the wildlife there is fantastic.
This is a dungeon you go through in a part of Stone Town. Again, you can see this reoccurring black rock that corrupts the different factions of Zafaria. The dungeon was extremely interesting, but be careful! A cheating boss lies in there, waiting for you to test him!
This is the Baobob Market, and its the first area you go through (other than the Baobob Crossroads, that is). This is where you can access Stone Town and the Drum Jungle. It's an interesting beginning taste to Zafaria.
Here's the crown of the Baobob Crossroads; this is where all the "action" happens. Here you can find the Library, Zeke and the Seamstress, student dorms, and even political scandals. Not only is this place beautiful, but it's also the center of all social life here in Zafaria.
Lastly, this is a look at the outside of Zamuda. You can see the amazing arching Zebra statues that guard the way into the cities. The flora and fauna are also amazingly beautiful as well. To the right, there's an amazing river. Truly beautiful. :)
~~~~~~~
Lastly, I wanted to touch on an issue that's been encroaching its way into many wizard's real lives:
For many of the twizards of the Spiral, this is their first year in High School or their last year in Middle School. Let's say Bob goes up to his friend Timmy at lunch time. Bob starts talking about this amazing new world in Wizard101 called Zafaria that just hit the Test Realm, but Timmy's not impressed. In fact, Timmy says Wizard101 is for little kids, and a game is only cool if it's rated 'T' or 'M'. So the big question here is; what does Bob do? Does he quit or does he stick up for the game?
Many people would say he should probably quit, because it's just a game after all, and Wizard101 IS in fact aimed at children. Besides, there are some really cool 'M' games, right? ALL the cool kids play 'M' games. There are tons of other games out there, and chances are, Bob's probably going to find another game that he feels just as passionately about.
What people fail to realize is that this problem is deeper than just quitting a game. It's more than giving up Wizard101 for a more "mature" game. The fact is, Bob is being faced with peer pressure. His friends are making fun of him for playing an 'E' game, because children can play 'E' games, which automatically makes him immature.
And, a personal note to all those people against 'E' rated games, PLEASE realize what 'E' stands for. 'E' does not stand for "Child" but for "Everyone". It's geared towards all ages, whether 6 or 66. This, by no means, means any person who plays 'E' games is immature, or a child, and they are just as much a gamer as another person who plays an 'M' rated game.
This is one reason why I really dislike the ESRB rating system. If people saw a game with less "Parental Warnings" versus one with more, there wouldn't be the huge gap of people that there are when it comes to 'E' v.s. 'M'. It's almost like labeling a game.
Maybe I'm just ranting. Anyway, I hope I got my point across to anyone that needed it. And if it wasn't clear; stand up for what you believe in. Tell your friends, family, or whomever it may be that criticizes you that the games you play don't reflect your maturity.Be passionate about what you play. I really hope that helps people. :)
On my final note, I MIGHT be going to PAX East in late April! I'm really excited, and I'll be sure to bring you more news as it comes...
See you in the Spiral!
P.D.
Labels:
News,
Personal News,
Spiral News,
Test Realm,
Wizard101,
Zafaria
Wednesday, October 12, 2011
New York Comic Con Tomorrow!!!
Hey Gang,
So I leave for New York Comic Con tomorrow! I'm super psyched!
Remember how I told you I'd be posting videos and updates? Want in on them?
You can follow my Twitter (@LukeGoldHorn) and/or subscribe to my YouTube channel (LukeGoldHorn) if you haven't already to get my updates! Here's the first of many videos to come:
Please note I will not be updating via the blog, so while I do appriciate you following the blog, it's not going to help you get the updates on NYCC. I'm also really sad KingsIsle wont be there. I REALLY wanted to interview them or something! Would have been AWESOME!
Gotta run!
P.D.
P.S: Congrats to KingsIsle and Wizard101 for winning the Audience Award for GDCOA!!! Can't wait to see what they bring us!!
Labels:
GDCOA,
NYCC,
Personal News,
Updates,
Wizard101
Tuesday, October 11, 2011
Blogging; My Conundrum
Hey Gang,
So recently I've been contemplating wether I should update my blog and post more often. It's left me scratching my head most of the time, walking away with a borderline answer.
I love the blogging community. It's an awesome palce to express myself (like I'm doing now), and it definitely gets the creative juices flowing. It's actually theraputic in a way. It's nice to check up on what others are doing and what's the latest news. I really enjoy hearing feedback from my readers on my posts, such as what I should change or add to a certain post or even the whole site in general. It's also pretty awesome when you meet someone in game who's read your posts and recognized you. :)
But then there's a darker side to it...
I initially started a blog in hopes of becoming more popular way back in early 2009. Sure, it's not the purest intention; but it could have been a lot worse. I could have been founded on free items from KingsIsle, or to initiate drama in the community, or even all three combined. Thankfully, it was only fame. However, that intention has grown to be much more fruitful and giving to the community. When I realized how great we are as a whole and how no one was quite "more popular", I had a change of heart. I realized that I should blog BECAUSE I want to, because it would help the community, because I could express my ideas. It was truly an eye opening experience for me.
There's always real-life issues too. I've recently had thousands upon thousands of workloads of homework that's very difficult to keep up with. I barely have time for Wizard101 alone, and when I do, I'm usually not doing anything for myself. Usually I'm helping my friend Paige Whisper who just returned to Wizard101 catch up with the rest of us who've been here ever since the launch of Celestia and ever before then.
While I try and sort out what I'm going to do about blogging, I'd like to update you on my current progress in Wizard101:
Life's been going pretty good in ye olde Spiral. Oran, with the help of Ryan RainCaller, finished Celestia and obtained Legendary Rank. After an incountable amount of WaterWorks runs, I've managed to complete the gear sets on half my characters (Diana, Luke, Patrick, and Mycin), obtain three partially complete gear sets (Oran- Hat and Robe, Noah- Hat and Robe, Valdus- Hat and Boots), and sadly only one wizard who has not even ran the WaterWorks yet (Gilroy). Gilroy and Oran also finished WinterTusk and achieved their school respective Level 58 pets. I'm currently working on my 9th wizard, Amber Drake. I'm really excited to start another Fire Wizard; from what I (barely) remember, Fire was a TON of fun.
I've also been working on "Perfect Pet" training. I'm currently breeding a coral of Nightmare pets to be used for Luke. I'm really hoping to train the Scarecrow and get some decent talents; I really like the Scarecrow and the card it is. However, at the same time, I'd really miss Beau, Gilroy's Fierce Hound. So many possabilities...
So I really have to go. Care to share any insight on my puzzle? Thanks!
P.D.
P.S: I hear a new Mega Bundle is finding its way to Earth soon :) stay tuned to GDCOA!
So recently I've been contemplating wether I should update my blog and post more often. It's left me scratching my head most of the time, walking away with a borderline answer.
I love the blogging community. It's an awesome palce to express myself (like I'm doing now), and it definitely gets the creative juices flowing. It's actually theraputic in a way. It's nice to check up on what others are doing and what's the latest news. I really enjoy hearing feedback from my readers on my posts, such as what I should change or add to a certain post or even the whole site in general. It's also pretty awesome when you meet someone in game who's read your posts and recognized you. :)
But then there's a darker side to it...
I initially started a blog in hopes of becoming more popular way back in early 2009. Sure, it's not the purest intention; but it could have been a lot worse. I could have been founded on free items from KingsIsle, or to initiate drama in the community, or even all three combined. Thankfully, it was only fame. However, that intention has grown to be much more fruitful and giving to the community. When I realized how great we are as a whole and how no one was quite "more popular", I had a change of heart. I realized that I should blog BECAUSE I want to, because it would help the community, because I could express my ideas. It was truly an eye opening experience for me.
There's always real-life issues too. I've recently had thousands upon thousands of workloads of homework that's very difficult to keep up with. I barely have time for Wizard101 alone, and when I do, I'm usually not doing anything for myself. Usually I'm helping my friend Paige Whisper who just returned to Wizard101 catch up with the rest of us who've been here ever since the launch of Celestia and ever before then.
While I try and sort out what I'm going to do about blogging, I'd like to update you on my current progress in Wizard101:
Life's been going pretty good in ye olde Spiral. Oran, with the help of Ryan RainCaller, finished Celestia and obtained Legendary Rank. After an incountable amount of WaterWorks runs, I've managed to complete the gear sets on half my characters (Diana, Luke, Patrick, and Mycin), obtain three partially complete gear sets (Oran- Hat and Robe, Noah- Hat and Robe, Valdus- Hat and Boots), and sadly only one wizard who has not even ran the WaterWorks yet (Gilroy). Gilroy and Oran also finished WinterTusk and achieved their school respective Level 58 pets. I'm currently working on my 9th wizard, Amber Drake. I'm really excited to start another Fire Wizard; from what I (barely) remember, Fire was a TON of fun.
I've also been working on "Perfect Pet" training. I'm currently breeding a coral of Nightmare pets to be used for Luke. I'm really hoping to train the Scarecrow and get some decent talents; I really like the Scarecrow and the card it is. However, at the same time, I'd really miss Beau, Gilroy's Fierce Hound. So many possabilities...
So I really have to go. Care to share any insight on my puzzle? Thanks!
P.D.
P.S: I hear a new Mega Bundle is finding its way to Earth soon :) stay tuned to GDCOA!
Labels:
Personal News,
Personal Update,
Puzzles,
Wizard101
Saturday, October 8, 2011
Monday, September 19, 2011
New York Comic Con!
Hey Gang,
So I have something AWESOME to tell you...
I'M GOING TO THE NEW YORK COMIC CON!!!!!!
Now, I know for a fact that KingsIsle won't be there (sad right? The one time I get to go to an expo, I miss out on my favorite gaming company! I actually wrote to them to see if they would consider coming, so I really hope they'll reply with some good news). Anyway, I'll be recording videos (not with me in them, of course! Just my voice! :D) of what it looks like including some different Comics, Anime, and Video Games they have there to play, so if you have something you'd like to see, go ahead and let me know! I'll try to stop by everything that people ask (however, if I don't get to it, I'm sorry!). That will be from October 14th to October 16th, so watch out for that!
See y'all around,
P.D.
Labels:
KingsIsle,
New York Comic Con,
Personal News,
Wizard101
Sunday, September 11, 2011
All I Want For Christmas Is You ... At My Party!
Hey Gang,
So you heard it right, I'm hosting a Christmas party!
*Ummm ... Luke ... it's the middle of September ... why are you posting about this?*
Good question, curious readers! One of the reasons I'm posting about this so early is simple for availability. See, with my Wizaversary, I had to reschedule the day because someone had already booked the day for their own Wizaversary. See, I booked the day about a month in advance, whereas the other wizard had been talking about it for a pretty long time, so it was obvious to me that I needed to reschedule. It's just nice to have first dibs and not have to worry about different days being available (and hey, you CAN'T break the international protocol of dibs!).
My second reason is simply because of time constraints. There are a lot of items I want to fill my Sunken Palace with, including rare and (very hard to make) crafted items. Therefore, it's going to take a lot of money, reagents, and time to get this party up to the caliber I expect it to be; I hope for it to be much bigger than my Wizaversary.
Here is the details of the party:
Luke GoldHorn's Jinglebell Rock Party!
Who: Why, you of course!
What: Christmas Party
Where: Gilroy SkullFlame's Sunken Palace
When: Friday, December 23rd, 8:00 P.M. EST (7:00 CST, 6:00 MT, 5 PST)
I'm expecting to have a lot of people, so please, spread the word and I hope you can show up! I'm going to try to get some contests going, so stay tuned for those too. I'm going to post these same details up when the date comes (much) closer, so don't feel pressured to keep coming to this particular blog post.
Hope you can make it and spread the word!
P.D.
Thursday, September 1, 2011
My Opinion of the Sunken Palace
Hey Gang,
So I know it's been a while since I blogged or made a video. You see, I've been moving, and school's coming up tomorrow, so I've been trying to enjoy my time in game as a casual player that also tweets a bunch. So what have I been up to? My latest project has been leveling my second Life alt, Oran FoeHammer. For those of you that don't follow me on Twitter, I made a goal to have Oran at Legendary by September 6th, 2011 (which is in fact tomorrow). I'm sad to say that I did NOT reach my goal. Oran is currently Level 55 and beginning the Floating Land questline. The only real play time I have left is tonight. With this new Sunken Palace (that I'm fixing up to talk about) begging me to decorate it, I'm fairly certain that Oran will not reach his intended goal.
Anyway, let's cut to the chase; my pros and cons of the Sunken Palace. I'll start with the outside, and work my way in. In case you're uniformed of the deets of this house, it runs your pocket for 10,000 Crowns or 100,000 Gold. I have also started decorating this house as well, so you will see furniture items (if you are looking for pictures of the house plain, I'd recommend checking YouTube or The Friendly Necromancer's Blog Roll):
Pros:
1. The Entrance: The entrance to this grand castle is amazing! Let me just point out that the street lamps and the bushes are housing items so I do not confuse anyone. It really looks like you're walking into a fish bowl! I love it! :)
2. Passage on the Side Leading to the Boat: I really like this passageway off the main entrance simply because it's simple. It cuts down traveling time and it blends into the scenery.
3. The Ship: For the sake of clarity, I'd like to point out that the boxes are housing items. I really like this piece in the house. It's what the player's have been asking for ever since last October, and it just adds to the fishbowl feel I described earlier. This is what I love about KingsIsle; they listen to their players.
4. The Marketplace: For clarity, the food carts and fountain are housing items and do not come with the house. I really like this area, but I couldn't find a good name for it, so I called it the Marketplace, however it can serve as a forum, courtyard, or other rooms.
5. The Walkway: For clarity, the wooden benches are my housing items. I really like this stone walkway at the entrance of the house. I've actually nicknamed it the Boardwalk (that's what I was going for with the wooden benches!).
6. Stairs to Master Bedroom with Sitting Area: I really like the spiral stairways leading up to the master bedroom because it adds class to it. I also really like the sitting area off to the right of the stairway.
7. Sitting Area: The chairs, the bookshelves, the fireplace, and the piano are all my housing items. I really like how there's a specific room to sit down and chat with your friends. I also really like the chandelier!
8. Guest Room: The best thing about this room is that it can be anything! You can make this into a sitting room, library, guest room, and much more! It has a lot of potential which makes it a great room for housing!
Cons:
1. The Cave: While some may like the cave (I'm actually in the process of turning this into a Dragon's lair), I find it to be really ... random. I don't know, it just seems out of place and alienated, and it doesn't have much potential.
2. The Ship: Don't get me wrong, I LOVE the ship! But do you see how the lights are on? I want to go IN the ship! How cool would it be to be able to go into an area that still had air in it?! I personally think that would be awesome.
3. The Toll Buildings: Again, don't get me wrong; the toll buildings are actually one of my favorite features of the house. However, I really want to be able to go inside! I want to see what it looks like in there! I feel like it'd be awesome!
4. The Pedestals (also, Water): This change follows the pattern of the last. All I want from this is to be able to place a statue on the pedestal. I think it would be amazing if I could place my statues there. Also, a little side note (it's a bit short to be an actual stand alone con), I think the water shouldn't be as murky. I understand that some people like it murky, but I feel that clear water like in Calypso's instance would be really cool!
5. The Water: I simply cannot stand all the water! Why, you ask? For two reasons: 1. Because I cannot place objects in the water, and 2. It takes up a TON of housing space! Either of the above (or both!) need to be fixed, because it gets to be a bit too much!
That's really all I can think of at the moment. I'm thinking of hosting a Christmas party at my Sunken Palace instead of a Halloween party at the Wizard's Watchtower, but there's penty of time until then, so I'll be sure to update you by the last week of October with a date and a time! I also wanted to take the time to say Happy Birthday Wizard101 and Christina IceDreamer! We have such a great community and game here, and I just wanted to say thanks to both of those important idols! I'll catch you guys later!
P.D.
Labels:
Alts,
Castles,
News,
Personal News,
Wizard101
Sunday, August 14, 2011
My Opinons on the Wizard's Watchtower
Hey Gang,
For those of you who have access to the Test Realm (and even some of you who don't), you'd know that there are two new houses available at the Crowns Shop (10,000 a pop, or 100,000 gold). Well, one of these houses (my favorite of the two, actually) is called the Wizard's Watchtower (the other is called the Sunken Palace). Today I'm here with you to talk about my opinions of this new house (and maybe some other time I'll talk about the Sunken Palace. I'm going to start with some things I liked about the house, and then move on to the things that can be improved (Note: I've actually started decorating in the Test Realm because I'm pre-planning for a party I'm gonna have for Halloween, so your going to see some housing items):
1. Hallway on the Second Floor: I really like the look of this hallway on the second floor of the Wizard's Watchtower. It gives a really good castle feel, and the mosaics of the dragon only enhance the feel! The carpet blends in very well too, tying the whole room together without you having to even place a housing item! Good job KingsIsle!
2. Dragon Statue, Dragon Feet Columns, and the general Second Floor (Library-like Room): This is just ... wow. First (and most obvious), the dragon statue is great! I love the fire coming out of its mouth. And the fact it's standing on top of the main circular bookshelf just makes this preinstalled feature even more amazing. I also like the library feel of the second floor. Another well done KingsIsle :).
3. Observatory: The view is stunning in this room. And the size of the telescope is huge! The mosaics of the dragon are a nice pull together of the room, and I really like the wood floor and the preinstalled wallpaper. Very nice!
4. Opening Room: The opening room is stunning as you see the giant library pillar pulling the room together. Again, I really like the library feel and the dragon decor.
5. Staircase to the Dragon: Again, this part of the house gives me that "castle" feel that I absolutely love about a home. The rug is a nice touch, and I love the preinstalled torches and banners of dragons.
6. Dragon's Lair (Smog/Hobbit Reference): When I saw this, I literally laughed out loud. If you've ever read (or seen) The Hobbit, you'd know who Smog is, and you'd know how this scene was inspired. Bottom line: AWESOME!
tehehe, anyway, let's move on ...
7. Dragon Claw Lagoon: I really like this feature because it gives the house a location. It tells you, "Hey, your house isn't just on a random island. Your house is centered around a giant and probably ancient statue of a dragon claw". I like anything that gives my house a better definition. :)
8. Castle Entrance: This is just a really cool sight. Again, like the dragon claw statue, it gives your house a location: on the top of a waterfall. I really like the glowing orbs on the pedestals and the dragon keeping watch over the entrance of your house, as well as the observatory in the backround. Very pretty :).
Things That Could Change (This is where I can have some fun!):
1. The Dragon Claw Lagoon: When I first walked around in the house, I thought that little opening in the rope fence was telling me to venture into the whirlpool of a lagoon. When I found out it was just there for looks, I was pretty disappointed. We should be able to go into the whirpool. It could lead into a secret dungeon or cave full of water. Heck, it could lead into a half underwater zone of your house! I'll revisit this point later...
2. The Random Rope: I don't have much to say about this point, since it's pretty short and simple. I'm not sure if you can see it in the picture, but the lowest arch has a rope fence preventing you from going under this. I'd really just like to know why. There doesn't seem to be a reason for it (it looks big enough to travel under) and it really downgrades the look of the house.
3. The Dragon's Lair: This place is perfect as is, except for one small thing. I want to be able to place housing items in this area. As of the current moment, you cannot do so. I'm not sure if this is a current bug, but I have some housing items that would make this room cooler than it is now.
4. This Wall (in the entrance of the staircase): Now this isn't a mandatory change (just an idea suggestion), but why not move the spiral staircase behind this wall and make this room more like a side room instead of a tiny room with a huge spiral staircase in it. I'd also like the ability to place housing items in this room as well.
5. Another Wall (in a the hallway direct before the hallway filled with mosaic windows): Again, this is a great opportunity to add a secret room or hallway. Or better yet, make it another part of the house. It just seems like a loose end that could make the house a lot better than it is currently.
6. Series of Bookshelves: Another secret room suggestion. They could make this another spiral staircase to the dungeon or cave that the Dragon Claw Lagoon leads to. I personally think this a very good idea, but hey, we all have our opinions, right?
7. The Observatory: I'd like to make a side part of this room directly where the camera is pointed to be designated as a bedroom. There are only a few houses with designated bedrooms, and to me it kinda defeats the purpose of a home if your wizard doesn't have a place to sleep. Also, make a spiral staircase from the hallway to this room instead of teleporting me there (since we do see it as a tower from the outside).
Well, that's what I would change! Feel free to voice your opinions on what I thought or tell me what you like/ want to see changed! Until next time!
P.D.
Labels:
Housing,
Test Realm,
Wizard's Watchtower,
Wizard101
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